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kw.\*:("Pervasive game")

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Pervasive learning games : A comparative studyMARKOVIC, Francika; PETROVIC, Otto; KITTL, Cristian et al.New review of hypermedia and multimedia. 2007, Vol 13, Num 2, pp 93-116, issn 1361-4568, 24 p.Article

Pervasive Gaming: Testing Future Context Aware Applications : New challenges for the video game industryGENTES, Annie; JUTANT, Camille.Communications & stratégies (Montpellier). 2009, Num 73, pp 81-103, issn 1157-8637, 23 p.Article

The Malthusian Paradox: performance in an alternate reality game : Performative InteractionEVANS, Elizabeth; FLINTHAM, Martin; MARTINDALE, Sarah et al.Personal and ubiquitous computing (Print). 2014, Vol 18, Num 7, pp 1567-1582, issn 1617-4909, 16 p.Article

FreshUP-A pervasive educational game for freshmen : Pervasive EducationZENDER, Raphael; METZLER, Richard; LUCKE, Ulrike et al.Pervasive and mobile computing (Print). 2014, Vol 14, pp 47-56, issn 1574-1192, 10 p.Article

The game mechanics of pervasive applications: visiting the uncannyGENTES, Annie; JUTANT, Camille.New review of hypermedia and multimedia. 2012, Vol 18, Num 1-2, pp 91-108, issn 1361-4568, 18 p.Article

Creating scalable location-based games: lessons from GeocachingNEUSTAEDTER, Carman; TANG, Anthony; JUDGE, Tejinder K et al.Personal and ubiquitous computing (Print). 2013, Vol 17, Num 2, pp 335-349, issn 1617-4909, 15 p.Article

Designing for reportability: sustainable gamification, public engagement, and promoting environmental debateTOLMIE, Peter; CHAMBERLAIN, Alan; BENFORD, Steve et al.Personal and ubiquitous computing (Print). 2014, Vol 18, Num 7, pp 1763-1774, issn 1617-4909, 12 p.Article

Gaming on the move: urban experience as a new paradigm for mobile pervasive game designGENTES, Annie; GUYOT-MBODJI, Aude; DEMEURE, Isabelle et al.Multimedia systems. 2010, Vol 16, Num 1, pp 43-55, issn 0942-4962, 13 p.Article

The effects of mutual location-awareness on group coordinationNOVA, Nicolas; GIRARDIN, Fabien; DILLENBOURG, Pierre et al.International journal of human-computer studies. 2010, Vol 68, Num 7, pp 451-467, issn 1071-5819, 17 p.Article

Entwicklung und Evaluierung einer Interaktionsplattform für massentaugliche Pervasive Garnes = Development and Evaluation of an Interaction Platform for Pervasive Games with Mass ImpactPETROVIC, Otto; EDEGGER, Francika; KITTL, Christian et al.Wirtschaftsinformatik. 2008, Vol 50, Num 4, pp 282-291, issn 0937-6429, 10 p.Article

Opportunistic mobile games using public transportation systems: a deployability studyMAGGIORINI, Dario; QUADRI, Christian; RIPAMONTI, Laura Anna et al.Multimedia systems. 2014, Vol 20, Num 5, pp 545-562, issn 0942-4962, 18 p.Article

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